His Tap Skill tends to be the most versatile and gains a significant upgrade at C4, but his Hold Skill can be useful to deal short instances of consolidated AoE damage, break shields, or allow him to use his Burst when he is just short of Energy. Razor’s Skill allows him to be self-sufficient with his Energy needs. Gathers Electro energy to unleash a lightning storm over a small AoE, causing massive Electro DMG, and clears all of Razor’s Electro Sigils.Įach Electro Sigil cleared in this manner will be converted into Energy for Razor. Razor can have up to 3 Electro Sigils simultaneously, and gaining a new Electro Sigil refreshes their duration. Upon striking an opponent, Razor will gain an Electro Sigil, which increases his Energy Recharge rate. Swings the Thunder Wolf Claw, dealing Electro DMG to opponents in front of Razor. Hunts his prey using the techniques taught to him by his master and his lupical. This priority is also true for Razor’s Aggravate builds, as his reaction damage is not increased by Talent levels.įor Transformative Reaction-based builds, Razor’s Talents can be left unlevelled as they contribute negligible damage. The next priority is his Burst for its damage and Attack SPD Bonus, followed by his Skill. Razor’s Normal Attacks make up a substantial portion of his damage, especially in Physical builds. Raising Razor to Level 90 is recommended when he is used as an Aggravate or Transformative Reaction DPS to maximize his reaction damage. Character Overview Level and Talent Priority This build can experience numerous gameplay issues that makes it difficult to use in practice, such as Razor’s strict on-field requirement, Overloaded’s knockback, expensive team Energy costs, restrictive ability AoEs, or Bennett’s C6 base requirement to function. She can notably deal Ousia-aligned damage to weaken Pneum-aligned enemies.Ī niche but possibly potent build that utilizes Razor’s unique mechanics to deal numerous Transformative Reactions such as Electro-Charged, Hyperbloom, Burgeon and Overloaded. She can carry 4pc Viridescent Venerer and provide a team ATK buff, while her Burst deals off-field damage and taunts enemies. However, Razor much prefers sets that increase his reaction damage in such playstyles.Ī 4-star Anemo Sword character available after reaching AR25. While its 4pc effect is quite powerful, fulfilling its requirements is currently too impractical to recommend for most playstyles.īurgeon’s self-damage can maintain stacks on the 4pc effect. Its 2pc effect is serviceable for Razor’s mixed sets. Its passive can be an improvement over that of Prototype Archaic, but requires consistent healing to function.Ī new artifact set obtained in Fontaine. Serpent Spine is also a much stronger and more flexible alternative from the Battle Pass.Ī craftable weapon from Fontaine. While Razor can easily gain its buff due to his Burst mechanics, it generally does not surpass his other 4-star options if at all. She is a decent option in Aggravate, but her near non-existent off-field Dendro application limits her synergy in Bloom-based Reaction teams.Ī Battle Pass-exclusive weapon that provides different buffs when the wielder is affected by certain Elements. However, his off-field Dendro application is quite limited compared to other Dendro units.Ī 4-star Dendro Sword character who provides a strong shield. A 5-star Dendro Catalyst character who offers teamwide healing, small shields, and a buff for Dendro-reactions to on-field units.
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